Artistic Potential

“Concise and clear” – PAIDIA in conversation with Nina Freeman

22. März 2016 ·
PAIDIA talked to Nina Freeman creator of Cibele ( ) and level designer at Fullbright Company about the influence of poetry on her videogames, the artistic potential of the medium, coming of age-narratives in videogames and the coming of age of videogames as well as her design principles and practices. The interview was conducted by Tobias Unterhuber.
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