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Mirek Stolee

Mirek Stolee (he/they) is the curator of board games and puzzles at The Strong National Museum of Play and a Texts & Technology PhD candidate at the University of Central Florida. He studies the intersections between analog and digital games through board games and escape rooms. His work can be viewed at https://www.mirekstolee.com/

Blood on Whose Hands - The Impact of Hybridity and Distance Level on Board Game Player Experience

30. Dezember 2024 ·
This paper proposes a theoretical framework called “distance levels” for analyzing the shifting relationships between players and in-game characters in board games. It builds on Britta Neitzel's Points of Action, originally used to examine digital avatars, and Erving Goffman's concept of role distance. Using the board game 'Detective: A Modern Crime Board Game' as a case study, we show how hybridity in board games creates differences in distance levels and how changes between these levels are most visible in analog-digital hybrid games. Distance levels are useful for scholars and critics aiming to analyze board games as well as for board game designers seeking to manipulate players' distance from in-game characters.
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